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WIP - Greedy Goblin

Hey, just posting a character I'm working on. Since I'm a bit weak on Anatomy, I figured I'd stick to a mostly slender, fully clothed character.

GoblinMan.jpg

I haven't worked on the hands or feet yet at all. Everything's a separate object right now, because I want to do both a low poly model, and sculpt a high-poly normal map as well.

I'm specifically trying to keep this guy under 8K polys, but I might even be able to manage less than 6K. :) Granted, I want to model a few props for him too; A huge cigar, rings, earrings, maybe a moneybag and a treasure chest too.

All advice is welcome, but I know it's a bit early to get too many critiques.

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