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Re-aligning objects

polycounter lvl 9
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Reverenddevil polycounter lvl 9
I was wonderign what is the best way of getting an object back to its original position in XYZ space?

Example- I moved around a cylinder and rotated it etc... I am now trying to texture it and need it to be vertical so I can use a cylindrical unwrap on it. What is the best way of getting an objects orientation back to 0 0 0. I tried zeroing them out but they were still skewed..
I also tried to align the cylinder to a new one that is aligned properly using the local orientation checkboxes in the align tool itself.

I also tried aligning it to a normal cylinder but didnt work.. Any other suggestions would be appreciated.. Thanks...

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