*edit* I bumped this thread because of similar problems- new post below
Hey guys. When I am baking out my Ao, the final image everything is all black. I'm doing it the right way, I am 99% positive. Usually when I render it out, there is a window showing me the render, and I just save from that, but now that window is gone, and just the bar showing me progress is there. So the two questions,
1. Why would my Ao turn out black [it has the silohette of my unwrap, just it is all black]?
2. How do I get the render window to show?
Replies
If you used the mirror tool it inverts your UV's and they always need to be flipped.
-Edit- too slow!
unless you meant high geometry is selected as the projection model, in that case it could be anyone's guess because it sounds like you're doing things right.
You can try the old "create a box, convert it to Edit Poly and attach your low poly mesh then try to rebake.
Personal taste though.
Vig how to you get the ao bake option in RTT to appear without having to assign the material to the slot?
The MR-AO material does a few cool things the most common is for beauty renders, you apply the material to everything and render out AO and multiply that over your first pass.