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Max-WireFrame-Triangles?!

polycounter lvl 11
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Murdoc polycounter lvl 11
Hey,

Ok I checked something at some point to allow me to see my wireframe triangulated all the time, no matter what object, no matter what scene; it's on for good.

I have no idea where that is now and how to get rid of it, does anyone have an idea? There may be on in object properties, but I want global default scale, meaning any new scene I make it should be clicked off.

Thanks.

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