if it looks shaded ok why not,- if you get problems however with overlapping tris. or the smoothing groups give it 2 or 3 centers (if you have 2 you would see a edge in the center with 2 vertex ends where all connect to, with 3 a triangle ect.).
Some people bridge the edges (bit difficult in that particular case) but in the end you´d have quad strips filling the cap where each quad starts from 1 half of the circle to the other side so that in the end you have a line of quads. Its said to look better in many engines regarding the texture and its UV so that it gets less distorted or something like that.
Replies
Some people bridge the edges (bit difficult in that particular case) but in the end you´d have quad strips filling the cap where each quad starts from 1 half of the circle to the other side so that in the end you have a line of quads. Its said to look better in many engines regarding the texture and its UV so that it gets less distorted or something like that.