I keep getting this memory error while trying to bake from high poly to lowpoly, even after a full cpu restart with no other programs running. I have 2 gigs of ram, intel duo core 2.66ghz cpu. My high poly is about 3.7 million tri's, could that be the problem? In my baking settings I have active Light Tracer and Enabled Global Supersample with Hammersly and quality at 0.5 I'm not sure how to troubleshoot, this is a screencap of my error
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Try XNormal for the bake or there are a few work arounds in Zbrush for such a thing (I'm assuming you got your HP from a sculpting program).
If Mudbox is like Zbrush you should have evenly spaced quads for your base mesh. It will help so that you dont have to divide so high to get smooth results.
2) You can break it into seperate pieces and export each piece and bake them separately.
3) Be wise with your sub divisions and pieces and you'll avoid these types of problems in the future.