Hey guys. So I'm playing around in the Unreal editor a bit, and I'm having some problems with my textures displaying properly. Basically I imported everything, I was working on my model, and I shut down the program at one point. Later on, I re-opened the editor, and I noticed all the textures on my model looked like they got cut down to a quarter of the size they were at earlier.
I asked a co-worker about it, and we tried increasing the texture pool, altering compression settings, ect.... I then made a new package, re-imported the same textures and model, and I assigned them all again. The second model looked fine with the exact same textures. I then restarted the editor, and both models went to a low res texture display...
Any ideas?
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