Home Technical Talk

Mechanical Object Normal Mapping problems

polycounter lvl 18
Offline / Send Message
Showster polycounter lvl 18
Hi all,

I've had a flick through the normal mapping thread but couldn't find what I was looking for.
I'm in the process of trying to normal map some hard surface objects and kepp getting plenty of errors.

Are there any particular differences I should watch out for compared to organic objects. It would be great if anyone could show an example of a vehicle / mech they've made.

This is the thing I'm mapping

ererererjpg

Severe case of smoothing nasties

wrwrwrjpg



Replies

Sign In or Register to comment.