I finished up my Cthulhu piece and it came out pretty much how I had hoped. I'm really proud of it. I still want to get one more environment piece on there before PAX so I can throw my portfolio around while there. I thought that while I was on that track I needed to update my portfolio as well as get some possible critiques for better presentation.
I am looking for critiques to make this even better. I am also looking for a job.
http://www.mikebarrington.com
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There's nothing wrong with the gold border to thumbnails, but you may find this is a hassle to update every time you adjust your portfolio. It's something I wouldn't use for that reason.
Cthulhu is begging for lighting.
That mario painting really shouldn't be here.
The light gray background with white text for resume is tough to read. You might consider standard format colors for resume and including a download for doc and/or pdf.
I'm not totally sold on the content, but a good environment piece could help. So let's get that pimpin' thread up and get going.
The gold trim on the thumbnails and is just a layer in photoshop. I think it helps with the thumbnails so they all are uniform on the background of the page. I'll have to get Cthulhu into the unreal ed and see if I can get a nice light setup going there. Is there a way to get specific lighting sets into XNormal? Or are you stuck with the one light?
Thanks for the critique by the way Chris. Definitely helps quite a bit.
-Alignment on all pages
-Resume page is easier to read with downloadable text document
-Mario painting is gone
-Cthulhu page now features Unreal Editor 3 renders with full lighting.
If there's anything else people can think of I'd be happy to hear it. As for now, while I didn't have time to enter the mod facade challenge this past month, I'm going to be doing something similar to prepare my portfolio for PAX at the end of this month. I'll hopefully have a thread started on that soon enough. Wish me luck with the job hunting.