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Environment Artist at Firaxis Games

Hello!

Firaxis Games is hiring up for our most exciting project lineup to date and we are looking for an environment artist!

General Description:

Create beautiful worlds for game players to experience and play in. We are looking for people with the ability to model and texture assets for a diverse range of environments. It is essential that the candidate have a strong understand of both 2D texture creation and environment painting, as well as sculpting environmental forms through 3DS Max and ZBrush. The ideal candidate will have a portfolio that shows a combination of modeling, texturing, and lighting creating something greater than the sum of its parts.

Primary Responsibilities:
  • Work with concept images to create environments and terrain landscapes
  • Explore and iterate on production techniques to make beautiful and efficient assets
  • Collaborate closely with programming staff to implement terrain systems and lighting solutions
  • Create high quality 3D models and 2D textures for props and diverse environments
  • Participate in art reviews and critiques
Required:
  • 3+ years game industry experience
  • Outstanding portfolio focused on game environment art
  • Fluency with 3D Studio Max, ZBrush or Mudbox, and Photoshop
  • Self-motivated towards solving creative problems
  • Able to meet deadlines, prioritize tasks and follow through on details
  • Willing to relocate to the Baltimore area
If you want an opportunity to work on a fantastic lineup of games, send me an e mail at: csulzbach@firaxis.com

thanks!
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