So, I was having trouble finding any mention of it here or in the UDN, but what is the scale in Unreal Editor vs. Maya? I see that by default the skeleton for a female is about 94 units high in Maya, but is there any set effect like 1 grid unit = # inches/feet? I tried to search for it here but with no real results.
-Mike
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Basically 1 Maya unit = 1 Unreal unit
Height from normal floor to roof is 128 units
I don't think there's any real equivalent inches/feet ratio but I guess you can make your own estimation.