I'm looking to expand my knowledge of level editing tools into one of the next gen tools. Currently I am working at diving deep into the tools packaged with either Unreal 3 or the tool set packaged in the Call of Duty 4 mod pack. For someone aspiring to be an Environment Artist what do you industry vets recommend between the two? I've seen a lot of studios listing a preference for people with experience with Unreal 3 therefore I am leaning toward that one. Any advice / pro or cons for each tool would be much appreciated. Thanks in advance.
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so if you enjoy cod4 and want to make a venice map or whatever, go for it, use the game as additionaly motivator... if you are more into sci-fi probably ue3 is better (giving you more textures to play with...)
I'm especially looking forward to Rage, one of Id Software's next big games, as the tools look quite cool.