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Stylized Obelisk: wip

polycounter lvl 11
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Pope Adam polycounter lvl 11
Modeling an obelisk off the shown concept. Doing a high and lo poly version. WIP shown here.

Was wondering if I should further detail out the destruction via hard surface modeling or just throw it in to ZBrush for that part of it.

I have some errors in the creased parts that I'll be working out in the next 24 hrs.

I plan on still adding more cuts and bricks. comments and crits welcome please!

textures soon to come.

obeliskWIP01.jpg

Untitled-1.jpg
wires

100_5050.jpg
poor quality photo of concept

cheers
ADAM

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