Yes, i know its hard to read the thread name but there is no way arround it. The name comes from the master mind Mr. Kow Yokohama. He started to come up with these crazy ideas about some semi futuristic vehicles and armored suits. They began to be produced as a set that you could buy and put together.
Beeing a fan of Yokohamas designs, I set out on a journey to try to make one of his creations into 3D. So here is my tribute to Ma. K CRITS AND TIPS WELCOME!!!
This is how "they" look in real life: (mine is a bit modded)
Replies
There are too many polygons which don't help defining the silhouette at the moment.
LEViATHAN: Yah, it could be probally done with a 3k, thats what i thought myself. Im not saying it cant be done but what i discovered as I started modeling is that the design has a lot of round shapes and cylindrical forms. I mean the whole design is rounded, so I thought that even though this is a nextgen model why not make it look solid. Dunno, i could probally go more lowpoly but i think im gonna clean up my mesh once the highpoly is done. Thx for the comments everyone!
It's tiny things mostly, but these should jump at you and keep you unsatisfied until you fix them...
Take that little connection box on the back, in which two tubes are plugged. The radius of the rounded corners are much wider in the original ; the box is facing up but yours is facing down ; also if you check the tube patch carefully you'll see that the original takes much 'tighter corners', then becomes completely straight.
It sounds like small details but fixing these until they are just about perfect will give you a better feel for the design, I think...
I, too, believe that you should work on refining all the tiny details.
Also, the shape of it feels less bulky than the reference. Feels thinner somehow, or maybe it's just my eyes decieving me. ^^
Anyways, keep it up man! Looking forwards to seeing more of this!
Untill I practice my highpoly modelling here is the last update, comes packed with a pose now and elbows/knees.