http://decalcreator.inlandstudios.com
Another tool has recently been release. Feel free evaluate it; plug-ins available for Maya 7.0 and 2008. Decal Creator lets you make geometric decals on complex geometry with the click of a button. It's perfect for video game artists who need to make dirty or bloody messes on an environment, or a quick and easy way to create a tattoo on an arm, or model a faction emblem onto a mech/tank.
I would love to see some comments on this tool. I know it has saved me hours of modeling, texturing, and tweaking already.
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The new composite material in 3dsmax 2009 is what you're looking for, no need to pay for a plug-in. It's not perfect, it would be great if it could be applied like decals in Unreal3, idtech, Hammer ect.
(No offense aimed at the author of the Maya plug-in, he/she deserves to get paid for the hard work!)
Bugo, we unfortunately do not have any x64 rigs in-house which makes it difficult to test for that configuration but we'll do our best.
Vig, I'll pass the word and try to get some short clips or even animated GIFs of the basic idea behind the tool. The video was really more of an in-depth beginners tutorial than a flashy promo. I agree that it felt a bit winded.