This is a character I've finally got round to texturing and posing:
http://features-temp.cgsociety.org/gallerycrits/98750/98750_1215795620_large.jpg
Sorry to link to another site, but I don't have attachment priviledges yet.
My goal was to create a heroic monster that would look awe inspiring rather than grotesque or ugly.
He's a game res model: 7050 tris with a colour, normal, spec and ambient map.
Modelled in Max, hi res sculpt in Mudbox, textured in Photoshop and rendered in Mental Ray.
Comments very welcome
Red
Replies
there ya go.
just need to right click view image then past the url in between img tags
I would suggest un-mirroring the veins ... at least on the torso.
Lookig good!
red