I'm getting weird clipping issues in Max9's (x64) viewport with Vista64. If I select a face, run a chamfer command, and other various things in subobject mode my model will disapear until I rotate the viewport again. Sometimes parts of the nurms cage will stay in sight. It's driving me nuts! Anyone experienced this issue before? Any workarounds? Video card settings? Thanks!
Replies
- Video driver updates? what kind of card are you running?
- Try running in OpenGL or Software mode? Customize > Preferences > Viewports > Choose Driver.
- Maybe make sure you're not forcing any 3D setting through the graphics driver software. Sometimes forcing AA will cause all kinds of issues.