I'm currently in the process of building a cartoony viking ship, I guess in a World of Warcraft style. I'm wondering what the texturing process would be for the ship. Should I create a bunch of tileable textures to cover the ship? If so what size specs should I shoot for to keep in in that Warcraft realm. Thanks in advance.
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In all honesty though i would say stick with the 512 by 2048 as thats what i do. not because its the right way. remember you can do what ever you want to make it look how u want it to look. simple rule 2 rules: Square, TGA.
Hope that helps