Hey everyone, this will be my first polycount challenge I give an attempt at so heres goes nothing. I am definitely a newbie when it comes modular environment building or really any environment building so this should be a good learning experience for me. I'll post most of my planning so if anyone thinks there might be a better way to go about, feel free to chime in, I'm open to all advise and criticism - which is pretty much the point of these challenges anyway, right?
I found some reference on cg textures that I thought would fit, it doesn't seem too difficult and definitely should be something I can finish in the given time. I've mapped out the pieces I'll be able to reuse and will post my texture planning soon
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-caseyjones