I think all but the head looks great. Something you might want to consider is to ditch the anime style for this. I can understand trying to stay true to the source material and all that junk, but you could do a lot better giving him some more realistic facial features and still maintain some anime-esque style. Pants and arms could also use some more shape, I think. Then again, he's a kid, so his arms may not be that muscular/defined, but consider this: he is constantly fiddling with balls and tossing them at small critters pretty hard, he probably has some muscle.
you need to work on his face structure more. to much cheek and jaw. and the part of the glove where the fingers come out of the glove needs some touching up. it looks like the gloves are squeezing his fingers off. rest is pretty on as far as the cartoon.
I think the face is okay, but I think maybe you need to point the chin a bit more. Its hard when working off cartoons, because you lose a definate element of depth.
He seems to have a strange dirtyness to him, which i think is due to the lighting. A skin shader would probabbly do wonders here. Atm i get this creepy/surreal vibe from it, and i think its because of how he's lit/rendered.
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on the fingers perhaps also some sharper and more clear details
i think you mean "the happening."
I started sculpting today:
And where's Poison?
I'm wrapping up the texturing next and softening up some of the hard edges in the normal map, then calling him done!
I´d look more into them,- like now they still look very scary
I'm gonna join the current GA comp and finish this up later
The normal mapping on the jeans is really damn hot, though.