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help please - spooky eyes

polycounter lvl 17
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benclark polycounter lvl 17
I always struggle with texturing eyes and this model is no exception

He has a bad case of spooky eye. I have tweaked the shape of the eyelids and tried various things but I cant get them looking natural. The rest of the texture is still wip

spooky.jpg

There must be something pretty basic wrong with them but I have been tweaking them for so long I cant see objectively anymore, any advice is appreciated

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