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Wierd Ue3 display issue :/

polycounter lvl 18
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konstruct polycounter lvl 18
heyo- me again.
issue is:

1 bit alpha masked materials light and look fine, but when I apply a normal map I get a display error. I have all the latest drivers so past that I`m wondering if anyone else has run into this issue:

UE3WTF.jpg

I hope the picture makes sense. basically around my alpha`d edges theres a bunch or random weird pixels that flash about like crazy when I do anything, as simple as moving the mouse.

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