FPS Weapon Challenge Final Entries
Final Presentation
Beauty Shot: This should be the fully textured game mesh in all it's glory.
First Person View Shot: This is a must have. This is what it all comes down to so make that model look great and show us how it would look from the players POV.
High Poly Shot (Optional): Nice render of your final high poly model.
Construction Sheet: Show us your wireframe and textures.
Polycount: Max of 7k tris
Texture Budget (Post those textures): 1024x1024 Diffuse, Spec, Normal, Glow, Gloss, Etc
Due Date: June 22nd 9:00pm Central Standard Time
Please do not post anything in this thread besides your final entries. Save all comments for the appropriate persons personal thread.
Replies
i wish i had it in that fancy 8monkey engine
crappy wireframe!
I only spent about 4 hours on the textures, so it's a bit rushed.
High-Poly can be seen in my thread.
background story : Pollock is insane, and that baby hand is from his dead son when the fucking nazis bombed his home kiling his entire family, what was left of his son was a hand and thats all that he needed to be reminded of the assholes that did that , and he wont rest until he cooks their head with onions.
beauty screengrabs
Textures
Wires
Highpoly ( received some fixes and a mudbox pass after these renders but M E H )
aaaand fpv shot
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