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Spec Ops Girl WIP - Crit's Welcome

Just finishing up the low poly, just over 5,000 tris at this point. This is my first real character project, so any advice on how to make it better is more than welcome!

Rowen_Revamp_by_faillace-1.jpg

doink.jpg

nojacket.jpg

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  • Wilex
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    It looks pretty solid. I'm not sure if you should push the collar bone so hard like that. Unless i'm reading the mesh wrong and thats clothing or something but i think it would fade and smooth out where they connect to the sternum. The only other spot that bothers me is the ear it looks to flat for how many faces it has and it also has a couple of N-gon's. Also i'm assuming you did the concept which is pretty good you really figured out a lot of the details. My only gripe is that in the second pose her hands look like they were crushed or mangled.

    Keep up the good work and keep posting your progress. I'm looking forward to textures.
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