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Need Q3 Crash model(md3) exported to a more general format

eRat
polycounter lvl 16
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eRat polycounter lvl 16
I have Q3, but I was unable to import md3 models to 3ds max 9. Would some kind soul with gmax/tempest or older max with md3 import/export plugins convert blue crash model to 3ds, obj or max format. Don't need textures(cause I have them from the pack), but I do need UV coordinates intact on models.

Or alternatively step by step tutorial how to use blender md3 scripts (I got a script error when following blender md3 tutorial.)

-eRat

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