>>Update in post #2<<
I have been pretty lazy about posting work these past few years, but now is a good time as any to break the lazy habit and get back into the online world of cg.
This is a bull study I have been working on recently and I would definitely like some critiques or tips on how to make the overall form look more tough, lean and mean. This bull should be a powerhouse ready to charge at anything no matter the size.
I plan to make this bull into a lowpoly game model for practice as all my experience is in Visual effects and Animation. This will be a good opportunity broaden that experience. I look forward to sharing and learning in the polycount community
Cheers
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Here is an update to the study. I have tightened the muscle detail a little and started adding surface detail.
More to come!