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Blizzard Entertainment - Lead 3D Environment Artist - Next-Gen MMO

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Lead 3D Environment Artist - Next-Gen MMO

Blizzard Entertainment is looking for an individual to serve as lead 3D environment artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The lead environment artist must have experience leading a team and have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing) and be well-versed in related tools -- Maya, Photoshop, etc. The ideal candidate works well in an environment of peers who are passionate about making great games.

Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.

Requirements

• 5+ years experience in game development modeling and texturing environments using Maya and Photoshop (or equivalent 3D and 2D programs)
• Experience working with an art director in developing a unique and cohesive modeling and texturing style for environments
• The ability to effectively collaborate with game designers and programmers
• Superior eye for light, shade, color, and detail in creating texture maps
• An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
• Experience managing, scheduling, critiquing, and administering performance reviews for a team of artists
• Self-motivation, good communication skills, and a great team-player attitude
• A passion for games
• Skill in one or more of the related creation tasks: illustration, modeling, texturing, animation, or concept drawing

Plusses

• Have shipped AAA PC or console titles as a lead 3D environment artist
• Strong foundation in the traditional arts, including but not limited to figure drawing and environmental and/or architectural illustration

Please send a cover letter, resume, and salary history to Kenny Carvalho at kcarvalho@blizzard.com with art samples attached or a link to an online portfolio in the body of the email.

Please label subject line: Position - Name - Polycount

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