Dear forum members of Polycount.com
We are a group of students currently working on a 3rd person game in the Unreal Engine 3. We are proficient in 3dsMax and Maya and have experience in the 2nd and 3rd Unreal Engine. We have currently stumbled upon a couple roadblocks and are in need of some assistance.
1. How do we replace the main character with our own finished model.
2. How do we replace the main rig and its animation with our own custom rig and animations.
Thanks in advance
-Ai Team One