Denizens of Polycount, CrazyBump 1.05 is released!
The new stuff:
-Faster loadtime.
-New "gloss" control on the 3D preview.
-Improved SpecMap control allows inverted levels.
-Support for saving 24bit Targa files.
-Improved UI rendering.
Get the upgrade from
http://crazybump.com/forum/viewtopic.php?t=530
peace out,
-Ryan
Replies
Some people might be too lazy, me, to look for it
or might not know where this is. (not sure how plausible it is)
Great job as usual.
Alex
Hey Ryan, does this reset the demo-period, or at least continue the demo-period from where it was started? I've still got a few days on the first demo, and I don't want to install this to be told "you've already tried Crazybump, now closing. And also: fuck you"
@MightyPea: It continues the demo period, without resetting. (I'll PM you an extension, so you can play with the new stuff.)
ordered a few licenses for next months budget! $$$
Its's a great tool, but it's a $100 or less tool.
Thanks for your advice! Are you working solo, or for a studio?
Most professional studios are happy to spend $299 for a tool like CrazyBump. It helps artists work more quickly, and that saves a lot of money.
As a quick calculation, consider the value of an artist's salary, benefits and office space. Then figure how much time CrazyBump would save over the length of a project. Then multiply. For most studios, the product is in the thousands, so they see CrazyBump as a good investment.
If your studio director is unconvinced, try showing her the "fast materials with crazybump" video, at http://crazybump.com/video
OTOH, if you're working solo on an independent (ie non-publisher-funded) project, please drop me an email. Indie licenses are available on a case-by-case basis for such projects!
thanks,
-Ryan
But seeing as I am a tight wad, most people in the studio didn't think the price was all that bad, so yay for us, hehe.
ive been using it almost everyday free since the 1st beta, its worth every penny!