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How do I create multiple textures for 1 model? (pics)

buddikaman
polycounter lvl 18
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buddikaman polycounter lvl 18
I have this robot im about to unwrap, and in game(tf2) hes gonna be huge. As such I was thinking of splitting him up into multiple 2048s. I was thinking one for the legs, one for the arms, shoulders, tubes, and one for the torso and head. And btw he is normal mapped, this is the highpoly shown(as a fyi). Can anyone comment on that? And most importantly, HOW can i create seperate templets and have it applied to one mesh in 3dsmax 9. Thanks!!!

3dsmaxtest2dc1.jpg

Scott Petty
Environment Artist
www.Buddikaman.com

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