Based on East`s ninja guy (
http://www.davidostman.se/blog/3d-gallery/ninja/ -kickass model David!) who kindly allowed me to post this here for feedback. Started as a Zbrush practice and had a blast doing him. Had to put it on hold for a while because of uni assignments but now I want to finish texturing him and move on to some other projects. :poly122:
Replies
Also, might just be personal taste, but that T pose doesnt work for me. Its just inevitably going to stretch the hell out of any shoulder texture u make when you lower the arms. Find a half way point between up and down. It will come off alot more natural.
frubes: yup bit too "organic", could use some more mechanical lines. the whole thing was done in ZBrush and it`s not that great for nonorganic stuff imo (I learned that the hard way)
textures:
beauty shot of the seams :poly122:
btw visor not gonna be dark, probably yellow or red. reflective or glowing or dim im not sure
I like the shapes in his armor and helmet.
q uick paintover as I`m thinking of making some gloves
At least IMO, anyway.
here are the gloves so far