I figured that it'd probably be a good idea to make a thread in here instead of constantly spamming the "What are you working on?" thread, so here we go.
This is going to be mostly Mudboxing and low-poly modeling, though I may throw a sketch or two in here somewhere. Comments and critiques are quite welcome; I'm trying to get a decent portfolio going, so any help would be awesome.
nice stuff, i'd love to see the wires for your base mesh and low polys if your willing to show them
For the Mudbox heads, I just used the base head that comes with it. The rodent thing was just a cube with some spheres for eyes. Here are the wires for head of the guy on the end, though:
I need to get back to that guy and grab some wires of the whole model, but there isn't much fancy crap going on or anything.
ur not working under any poly limit are you? why not put a lil detail in the ear?
That's actually a model that I haven't touched in some time now, but I'll come back to it soon. I'm certainly going to be adding more detail to his ears along with other things, like modeled detail in his hair and more complex eyes. I'll probably finish blocking in the rest before I do anything like that, though.
lol why the helll did you make it skin coloured for the love of god... did you not notice what it looked like lol! the crack down the middle is the cherry on the cake, lmoa! i would love to see the look of the faces when the people judging pull that pic out. nice models by the way
sorry in advance to people sencitive to immature jokes but i have to say this, that portal wouldnt happen to be an exit only portal would it?
This is certainly not finished. I'm going to have a couple of huge stone hands pulling back the rock to really up the gross factor.
I may or may not have some torches or a sign saying something like "One Way"; I'm not sure yet.
I still need to get some larger planes on the rock, so I'll probably be smoothing some stuff out and adding higher-frequency detail in those areas.
Good witch. Check out mine, too! Not nearly as stylized as yours, but might be good reference. I used Helena Bonham Carter as a base, and went to 3d.sk for old people reference. Even without the granny porn, it was still pretty gross to have to stare at super-high resolution pics of old ass for the ZB sculpt...
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I need to get back to that guy and grab some wires of the whole model, but there isn't much fancy crap going on or anything.
thank god it`s only a portal I got scared a bit looking at your pic :poly122:
sorry in advance to people sencitive to immature jokes but i have to say this, that portal wouldnt happen to be an exit only portal would it?
This is certainly not finished. I'm going to have a couple of huge stone hands pulling back the rock to really up the gross factor.
I may or may not have some torches or a sign saying something like "One Way"; I'm not sure yet.
I still need to get some larger planes on the rock, so I'll probably be smoothing some stuff out and adding higher-frequency detail in those areas.
I can't wait to get to texturing.
It's exceedingly hard to find photo references without running into scary porn. The length of the skull is intentional.
And holy crap, that witch model was looking seriously awful last time I posted.
Here's some newer stuff:
How about that.
Well, here's some recent crap:
And here's some stuff that got me a job:
Seems as though your flickr is having some issues though. Might want to look into that.
It's really nice to see the transition through the years.