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OOO Three Rings seeking a talented 3d Artist

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nitzmoff polycounter lvl 18
Hey guys, we're hiring again for something a bit different than usual. This time around we're seeking someone more focused for an exciting project. As I've said before, this is a great place to work with an awesome atmosphere, no crunching and a cool office:

http://deputy-dog.com/2008/04/16/10-annoyingly-brilliant-office-interiors/


Read the following over carefully before applying:


Three Rings seeks an exceptionally talented Artist to join our merry crew. This is an opening for a full time position at our San Francisco studio.

We're looking for a fast, bright, and versatile 3d Artist skilled at modeling and texturing environment art. Character work would also be available over time so having ability in both areas is a plus.

We are open to applications from Artists with all levels of experience, including new graduates. Talent is paramount.

Responsibilities:

* Produce high quality art assets (models, textures).
* Take ownership of projects, be an inspirational force in the art style of those projects.
* Work closely with other Artists to create and implement functional art assets.
* Estimate delivery time for art assets.
* Communicate fluently with team members, give and take feedback.
* As we grow, the option will be there to assume greater leadership responsibility.

Requirements:

* Passionate about making games and producing top quality artwork.
* Traditional art training and knowledge of animation, design, etc.
* Strong modeling skills and the ability to produce high quality, hand painted textures.
* The ability to efficiently utilize poly counts and texture space.
* Experience with 3D Studio Max or Maya and Photoshop.
* Able to work quickly in a team atmosphere.


Send a cover letter with links to your resume and portfolio to nick (AT) threerings.net

Do not send attachments. Applicants considered for the position will be contacted shortly and issued an art test.

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