I just graduated and I'm slowly updating my website to get ready to look for a job in the Dallas/Austin Area of Texas. I just wanted to get some advice from you guys on what I should add or take off my site to help maximize the chance of finding a job or a place to start in the industry. I'll be adding a few more things as the day goes on such as a few things to my environmental section.
Here is a link
www.stevensherrod.com
please give me some feed back.
Thanks
Replies
But overall, awesome!
the gallery of 3d is terrible not a single textured model and only a bunch of videos in tf2 , all of that doesnt show skill besides poor triangle optimization.
the 2d section is also pretty bad, animeish characters not even finished and half assed, if your trength isnt in 2d simply dont show it, right now your portfolio is hurting you , rework your stuff and rework it and your onto something
I'm not crazy about the viewer you are using, but at least you tweeked it so it not so annoying. Also if you keep using that system the viewer doesn't have to go through many pages. You might want to ditch the 2d section or include drawing that show that you can draw in a more realistic fashion but that's up to you. Also I would include models modeled in different styles to you the range you have. Right now you might have a hard time getting a job just showing what you have. Congrats on your achievements.
Cool stuff though.
Alex
I'm still taking feedback so keep the comments coming, today is really my last day to work on it before I lose most of my time to hunting for a job and doing part time website/IT work to keep a paycheck rolling in till then.
HINT: You can simply do a paint over of a rendered 3d model of your character and then put it up on 2d section if you're serious about it...there are some decent character artists who I know are great at 3d but lack experience in 2d...
Its good you have recognition from the project you worked on but you should beef up your 3d art section with more content...
And yeah anime is kind of a stigma for certain people...
I also think you should lead off with textured/beauty shots of your models and progress backwards in the construction if you don't show it all at once, instead of starting off with wires. I want to be wow'ed then if I'm interested shown how you did it. But maybe I'm weird that way.
Nice stuff, keep at it. You have a good start but you need more. No time to slack off you're just starting to hit your stride
Alex
Thanks I know I'm off to a good start just need to keep working at it, I need to learn Z brush so I can detail up some of these models. So far all of them are done poly by poly.
/agree ;P
Cool stuff! The video game looks fun
Nice character models and environmental work, I like the style