Can anyone here explain Squirrely Jones's method of baking fur to diffuse? You can see what I'm talking about
here. Scroll down to his bottom images.
I've setup my fur and I understand the whole RTT panel. So don't need explanation for this. I've just never tried baking in fur. Or maybe its a different method?
Cheers,
Rheece
Replies
If there is a method with RTT then let me know. Although I don't think its probable.
Although I first tried converting 100,000 hairs into splines. Maybe thats too much but it still doesn't really cover my model properly.
Anyway when just trying to render my system runs out of memory. I've only got 2 gig. Did you try and render one yourself?
I think I'll first just try combing the hairs on a flat plane and render textures that way. Overall I think it would be faster and achieve better results. Although it would be interesting to try your method with RTT. I may give it a go later out of curiosity.
Cheers Sage.
Well when I used noise to make short hair, beards, eyebrows, it looked fairly bad, Well it was good enough to dazzle some of my peers and professors. LOL I would not do it now but I would combine it with opacity maps, so it was similar to painting hair in photoshop with a custom brush. I did make it several layers deep so it didn't just look like noise. At the time I didn't know how to unwrap things properly so I went that route.
Alex
Also I think its safe to say we've all done some fairly dodgey things when learning new methods or whatever haha.