Hi everyone,
I've been using 3DS Max for the last two years, but had used Maya off and on before that. I have an interview with a developer who only uses Maya, and so far it's sounding really good. So I wanted to get a jump on getting back into Maya, but find that I'm a bit rusty. Does anyone have any suggestions for books, websites, tutorials or videos that I can find to give myself a crash course in Maya? Thanks.
Edit: I will really only be working with low poly environments, at least immediately. So being proficient with the polygon tools and uv editing are really my main concern.
Replies
www.highend3d.com is the scriptspot.com of the Maya world.
I downloaded the bonus tools for Maya and it seems like some of the functionality I'm looking for is there, ie. target weld. I think I find the thing about Maya so frustrating is that I have to dig through all of these menus for a simple function like target weld, and then have to repeat it again without the option of keeping the tool up. Is there a way to bind a key to the bonus tools? I've been trying to but I can't seem to find a way, none of those functions appear in the hotkey editor.
Then you can go to the hotkey editor, scroll down to the "User" section, and click "New" - enter the name and description of your hotkey, and paste the command you found in the Script Editor, into the Command area of the hotkey. Then you can Accept that to store the new hotkey, and assign whatever key you want, then save the preferences.
Another way to setup UI and shortcuts, maybe more visual : If you can locate the tool you want in one of the top menus, just click that tool while pressing down shift+ctrl+alt (I can never remember which one works so I press them all haha). This will create an shortcut icon of the tool you clicked, in the current shelf. So you can neatly store all these deep-buried tools up there.
Once you realize that a specific tool would work better as a kb shortcut (instead of a shelf button) you can middlemouse-drag the button from your shelf to the Script Editor. This will show the code behind it. You can now copy-paste this code and create a keyboard shortcut in the User section just like Mopy described it.
Note that the shift+ctrl+alt thing won't work from the hotbox nor from the shift-click and ctrl-click quick menus.
Also - after a while you might want to put some of these shortcuts inside a marking menu, kindof like the Quad menus from Max. There is an editor for that. Beware tho, the marking menus will work fine but the marking menu editor is BUGGED TO DEATH ! (Maya2008)
Hope this helps
Edit - HO! Also. On the far left of the hotbox (the spacebar thing) you'll find a list of recent commands that you can launch again. Handy.
Edit: Just had a chance to try these suggestions out. Thank you so much for the help, just these simple things have really sped up my work flow in Maya and I can see with a little practice that I shouldn't have any trouble switching over. Especially after finding some great mel scripts that help to bridge some of the functionality of Max that I was missing.