Some of my musings:
This is a project I'm finishing up working on and close to completion just a simple building New York style using some modular portions to allow for more design options. Textures are combination of hand painted and photo reference that I took downtown. 10k tris limit leaves 3100 for more electrical pipes, fire escape w/ doors, possible bill board, some other items to break up some of the repetitive textures on the other two sides of the building.
Textures (so far 1 1024x1024 and 2 256x256) Still need to work on my uv layout some empty space there, also need to finish up normal and spec maps. I also could have just flipped the uv's on half the windows to give myself 25% more room on the texture sheet, I was still learning max and had a week to finish this art test as well as learn max enough to complete the model.
and some crappy doodles from tonight
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The charicatures look very snappy. Look forward to watching the progress.
more pls, especially more 2d.
Just some ideas. Hope it helps.
here's something I'm working on at the moment, a bible story thing for church