The portfolio has a nice layout and is very easy to navigate. Thumbs up!
I really like the "dossier" piece, great use of colour and texture.
The water tower could use some work, and I don't understand why there is a garbage bag/bin beside it. Also may I suggest putting the clown in the third spot because it is a lot stronger of a portfolio piece.
I enjoyed looking at your stuff, hope to see more in the future
I like it a lot, great layout good content, nice portfolio!
Crits:
- You show some textures at a pretty high res, you might want to shrink them down so they are unusable but will still give people the same impression.
- The wood grain on the clown pieces stretches and distorts in some places. It also flows in different directions which makes me think you applied a wood grain to your UV map and some of the pieces where rotated.
- The water tower's lighting needs a lot of work. It seems to be lacking overall ambient lighting. It also looks a bit dense but maybe thats because the mesh is triangulated and you can see the back facing edges. I've always preferred viewing wires on a flat shaded model over the "see everything, chaotic mess".
Replies
I really like the "dossier" piece, great use of colour and texture.
The water tower could use some work, and I don't understand why there is a garbage bag/bin beside it. Also may I suggest putting the clown in the third spot because it is a lot stronger of a portfolio piece.
I enjoyed looking at your stuff, hope to see more in the future
Long live PoTBS! o/
Crits:
- You show some textures at a pretty high res, you might want to shrink them down so they are unusable but will still give people the same impression.
- The wood grain on the clown pieces stretches and distorts in some places. It also flows in different directions which makes me think you applied a wood grain to your UV map and some of the pieces where rotated.
- The water tower's lighting needs a lot of work. It seems to be lacking overall ambient lighting. It also looks a bit dense but maybe thats because the mesh is triangulated and you can see the back facing edges. I've always preferred viewing wires on a flat shaded model over the "see everything, chaotic mess".
Awesome stuff keep it coming!