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How to ZBrush Coloring and normal map.

Hey guys,

I'm trying my first time in normal mapping my character. So far I finish my Low poly model, and I imported in Zbrush as an OBJ. I sculpted my model in 5 division, and I was wondering how should I color it on Zbrush? I don't know the exact tools to click to paint on my model? I have Zbrush 3.1 and I was just recently told that I could just paint on the model? ( sorry, this is my first time ever using the program)

I was also told to probably just paint my unwrap of my low poly model on photoshop and it should be good.

Also, after the coloring is done, I was wondering the procedure in normal mapping the character in maya. Im fairly new at this and this is my first attempt.

Thanks for your time , I'm just trying to get my feet wet.

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