UPDATE:
Artillery piece in latest post here.
Here are few images of some prop assets I've been working on for my portfolio. I'll be graduating from the Art Institute of CA - Orange County in June, and I'm looking to become a prop/environment artist.
The bookcase and chair were done for a class project (two ornate 'person-sized' props), while the truck is for a grungy warehouse scene I'm building. You can see more images (and shots of the warehouse) on my website
NickBrownArt.com. Crits and comments are appreciated.
![Chair_Bookcase.jpg](http://www.nickbrownart.com/images_3d/Chair_Bookcase.jpg)
![Truck_01.jpg](http://www.nickbrownart.com/images_3d/Truck_01.jpg)
![Truck_03.jpg](http://www.nickbrownart.com/images_3d/Truck_03.jpg)
Replies
Alex
Really nice work! Keep it coming!
I presonally think the truck is a little dingy but its meant to be that way I guess...usually I add a little bit of cool colors to it.
Nice nick, it looks old maybe make the wheels a bit deflated for some extra flavour? nevertheless keep it up!
@ Bugo: I would also like that scratch brush, maybe upload it up somewhere so everyone can grab it
The normal map on the tires could use some work as well, maybe a little bumpy or scratches like the rest of the piece has.
It looks good mate. Good luck on graduating.
I'd also like to see some flats, and I hope Bugo comes back to give us a tut on how to make that brush, I've been trying to find a good scratch type brush forever.
Oh I'm also curious to see your setup for rendering in Unreal. Just a grey subtraction? Or a black skydome or something? The renders in the engine look very sweet.
I will upload it to my ftp and you guys will be able to get it... gimme some minutes and i will do it.