How exactly should i do this? I did export a .dxf file from maya and Blender read it in fine, but i am guessing that i can't do that with everything. I heard some people talk about getting a maya .obj import/export plug in. Where can I find this? I google searched, and i brought up dead ins, or was just impatient to read the whole pages worth of info...
Thanks for the help
Replies
Just that you know some people had problems with it before and added another import script.
http://blenderartists.org/forum/showthread.php?t=104786&highlight=obj+import
http://blenderartists.org/forum/showthread.php?t=98159&highlight=obj+import
http://www.zoo-logique.org/3D.Blender/scripts_python/obj_io_modif228.py
but try the default import script,- If you dont get any issues like crashing then there is no need to worry,- could be that they fixed even some stuff recently,- it´s been some month´s since I last worked with Blender.
Awsome! Thanks!
I did export a .obj of a basic messed up shape, then imported it into blender...everything worked fine, so right now i don't need to worry....however, I am going to see how it works for bigger objects before i say it works with no problems...