thought I would post a little sketchbook of my current 3d stuff.
The idea was to take a human base model( naked) and use it as a basis for my future projects.
I am trying to go for a middle ground in terms of quality and detail.
I sometimes find it hard to get bogged down in the little details, when I am trying to focus on the overall impression.
These are all WIP
not too keen on this character so far, I just find shorts hard to make look good.
latest version of the naked dude. Textured mainly in zbrush then overlays in pshop
haven't got too far on this, so you can hopefully see this progress over the next few weeks. I have only really worked on the head boobs so far
This was done in about 2 hours, all in zbrush and using the standard brush - apart from the lace holes which used a variation of the standard brush
same deal here - standard brush subd level 5 detail
I will add some more WIP soon