Hello all,
One day I had the idea to try and do a next gen version of some characters from one of my favorite FPS games, Quake 3 Arena. I did a hi res model of the character Patriot, but then crunch came along and I never got to building the low res model for him. But I thought I would post a pic of the hi res model. Done in 3DSMax and Z3, hope you like em'.
Replies
I never thought Patriot's goggles were that big!
His torso/shoulder anatomy seems a bit weird on the front. But overall very good work, nice presentation too.
What was your feeling about the codpiece when you modelled it? When I did it on my version I was like, huh, okay the original Patriot is the coolest design but that part is just ... odd!
Can't wait to see it lowpoly-sed. What engine do you plan to use?
For choice of engine, I'm not sure. Are there some good 3rd party one's that can be used?
Thanks for the comments Mop. Yeah patriot had some big coke can goggles in the original. I went with a more real-ish tactical look for these.