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Raytrace render

ng.aniki
polycounter lvl 13
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ng.aniki polycounter lvl 13
Hi !

Could someone explain me why I have that problem when I render my scene using raytrace:


(left: Maya software render with raytrace,right: without raytrace)
57fd3cd3958de48f328cd15e2629e.jpg

It's exactly the same with mental ray and maya software render, both with their default settings...

I first though about near/far clip plane, but it doesn't seem to be the problem.
What do I do wrong ?

Thanks.

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