Wow ten years, WTF, where does the time go! All kidding aside it's good to see this place still going strong when it's peers have long drifted "cough CG Chat, R.I.P". It would be cool ten years from now to see a Polycount school where it's alums are the professors, haha. Once again congrats guys and keep on rolling!
The content on Polycount has been my biggest source of knowledge. Without Polycount I might well still be working on writing SQL queries.
I owe so many beers to so many people. thank you Rogue, Bearkub, Vito, and all those others behind the scenes for keeping this place running and putting up with all our hideous bitching.
I've got a lot to thank polycount for, if it weren't for this forum, I probably wouldn't be in the games industry now
Been a member since 1999 or 2000, and I bet like a few people, wondered WTF?! when the new look came online, but it's growing on me now
It'll be interesting to see what another 10 years brings... Rorshach will probably be the old fella in the corner next to the fire, sampling fine single malts, Per geting more senile by the minute and b1ll might have learnt how to spell lol
not got any good liquer to hand so I shall hold me bottle of flat coke up to 10 years of Polycount
"Hi , I'm Epsilon, from the boards, you probably hate me, but I wanted to say hi" qouth PeterK
from E3 199x.
Been over ten years I've been hanging out in this place, and q2pmp before. I remember when I first submitted a protoss model and R13 bashed me for crapping on Tanner Owen's model, hehe. Damn good time all around. Cheers Drew, Cheers PC.
I'm glad I came across this place. The most genuine and helpful bunch of people I have every had the pleasure of communicating with across the vastness of cyberspace!
I really need to start visiting more again. I've been busy with my first industry job (still not full time, if you want to hook me up that would be great though!) and everything, so I haven't really browsed around as often. I had another epiphany so I'm going to be doing a lot more personal stuff (I really gotta kick it into high gear and get a full time to support myself) so you should be seeing a lot more of me in the wip section. see you guys around.
Congrats on the first ten years and thanks to everyone who keep's this place goin' Met a lot of good people on PC that've become great friends outside the internets as well... 's for Polycount!
I like the new looks but as long as PC has the people it will always rock! Ten years wow! I think i have been around here for half of that. I love this site, and the people we have here. With out PC i would NEVER have gotten a job.
for myself i think it started 3 years ago, it helped me to learn stuff, helped to push myself ..blablabla.. and it helped me to get a job in the industry - thaaanks! this place just rocks!
Incredible, I completely forgot how old this place actually is. I only started watching these forums about 4 years ago and they have been a huge inspiration and motivator for me. Keep it going guys!
Those were for sure 10 years of fun and learning, thanks polycount !!!
I wasn't there since q2pmp, I think I started on polycount around 2000 or 2001 (before the gamespy server change that reset all the join dates to 2004 ).
Thanks R13 and all the other admins for keeping the ship alive for us to spam with cats and toilet paper discussion !!!
i'll see if the skin is still floating about...
edit: i was so proud seeing this in the news lol
Friday, 26 October, 2001 – Planet Quake News
Eight is Enough
18:59 PST | Pappy-R | Print News | Category: Community News
The review team over at Polycount have put their time in and added some great new skins to their basket of treats. They start off by featuring up the Quake III grouping:
Mutech for the Razor model, by rooster. He's good looking, strong too! - Yet he's blue!
Selkk for the Klesk model, this too by rooster. This one looks... AaaiiiiiiiiiHHHRRGG!
Ti for the Major model, by Ken. Gasp! - It's a stark naked female terminator!
Magma for the Visor model, by Mortiis. Hot stuff, I tell you!
Gratha for the Sorlag model, by Nazz. She's heavyhanded and liable to throw a tantrum!
Did I mention they had eight new skins? Well I sure did. Here is the set of three for Quake 2:
CTF3-Enforcer for the Enforcer model, by Spacer
CTF3-Guard for the Guard model, also by Spacer
Black Convoy for the Soundwave2 model, by Phantasm
These mutha's are mean and nasty, and just in time for Halloween. All of the new additions have been reviewed toot sweet and are also available for immediate download.
Wow, it's been sooo long. I don't think I was there right at the start, but very near to it at least! I sure don't post as much as I used to, I think I was in the 1000's before the big RESET of 2004
I come here every single day, but I really should post more often!
I've been around since Q2PMP and I've never left. This place has been my browser homepage and my basis for web browsing for 10 years! Wow... I don't know what I would do on the net without it. And in the next 6 months I'll be applying for game jobs.. couldn't have done that without this place.
While I spend most of my time here mooching on the couch and occasionally getting in the way, I'm nonetheless most appreciative of you guys for saving me from the life of the checkout chick in some god forsaken retail store and helping to reduce my overall suck factor to an employable level.
Props to the Polycount crew. Heres to another ten years.
I first discovered PC in the days of Half-Life 1..
Trolled for quite a while, then joined. This is by far the best community of industry newcomers and veteran professionals.
Been here for about 8 of those 10 years and I can't tell you how much I love this site. If it wasn't for polycount, I wouldn't be in this great industry.
This is and will be the only 3d game forum I ever post in, unless it ceases to exist.
Congrats!
I remember going to a local cable company store just to use their internet access in order to post on these very boards :P I think I joined when q3a was out ...
The 2004 reset was indeed quite something. Does someone happen to have screenshots of the various interations the forum and home website went through?
Many many thanks to the folks behind the scenes for keeping this going. Yes, you too Vito.
kub and r13 definitely deserve a lot more thanks than I do. While I've lurked since it was Q2PMP (anyone remember the Perilith Knight model?), I only started helping out after the reset of 2004, by hosting the boards. Until Tuesday, the contact email address was temporaryboards@polycount.net. I never expected to keep it up, but r13 maintains a hefty stockpile of blackmail information.
In that sense, these are the real, post-reset, "new" boards.
Regarding old colors and logos, after the reset, I looked through Google's or the Internet Archive's cache to find saved board pages, to make a lookalike color scheme. The colors and setup weren't exactly the same.
The Polycount logo stayed constant the whole time (even the .net logo that was linked to earlier was just a shiny update), until I replaced it with the green smiley from the first Dominance War in 2006. This was the original logo:
And, as I recall, there was a lot of bitching about the green smiley at the time.
I always liked how there was a lot of information but it didn't really get to cluttered or flashy as some 'portal' like sites. I miss the tutorials... seeing as I'm a perpetual noob and quit and come back to 3d about every other year I used them alot lol.
I'm not old school, or hardcore, or whatever, but...
I can't say thanks enough to everyone that has made Polycount what it is, I , like a LOT of other people it seems, would be nowhere without polycount.
Thanks to all of you who tell people that their work is bad when they think it's good, bring up their taste levels and help them improve and make it (or show them the door when they're argumentative troll asses).
Happy birthday big ol' green spacestation. I owe you a lot, not least introducing me to my wife (before she was my wife obviously) and by inference being partly responsible for Tinsiquin (working title - makes him sound like a girl, poor dab).
I'd also not be in the industry if it weren't for you, nor in my present position here in "sunny" Champaign.
Many happy returns, and may every return rock like a mountain.
Replies
I owe so many beers to so many people. thank you Rogue, Bearkub, Vito, and all those others behind the scenes for keeping this place running and putting up with all our hideous bitching.
How about for the logo contest, tie it in to the anniversary. Who ever wins gets their shirt printed up and sold to help support Polycount.
ten years of good stuff, and loads more to come
Been a member since 1999 or 2000, and I bet like a few people, wondered WTF?! when the new look came online, but it's growing on me now
It'll be interesting to see what another 10 years brings... Rorshach will probably be the old fella in the corner next to the fire, sampling fine single malts, Per geting more senile by the minute and b1ll might have learnt how to spell lol
not got any good liquer to hand so I shall hold me bottle of flat coke up to 10 years of Polycount
*humps everyone's legs*
from E3 199x.
Been over ten years I've been hanging out in this place, and q2pmp before. I remember when I first submitted a protoss model and R13 bashed me for crapping on Tanner Owen's model, hehe. Damn good time all around. Cheers Drew, Cheers PC.
I would purchase one!
so thanks to you who keep things up and running and here's to another 10
All glory to Polycount!
TANKS GUISE
I really need to start visiting more again. I've been busy with my first industry job (still not full time, if you want to hook me up that would be great though!) and everything, so I haven't really browsed around as often. I had another epiphany so I'm going to be doing a lot more personal stuff (I really gotta kick it into high gear and get a full time to support myself) so you should be seeing a lot more of me in the wip section. see you guys around.
polycount ftw!
10 characters minimum post eh...
Polycount rox0rs!
Skinsmith!
How fun Joyous day.
for myself i think it started 3 years ago, it helped me to learn stuff, helped to push myself ..blablabla.. and it helped me to get a job in the industry - thaaanks! this place just rocks!
I wasn't there since q2pmp, I think I started on polycount around 2000 or 2001 (before the gamespy server change that reset all the join dates to 2004 ).
Thanks R13 and all the other admins for keeping the ship alive for us to spam with cats and toilet paper discussion !!!
I had JUST started 3d 10 years ago. . . the oldest piece I still have is 9 years old, but here it is:
Thanks everybody, the next ten will be even better I'm sure
i'll see if the skin is still floating about...
edit: i was so proud seeing this in the news lol
Friday, 26 October, 2001 – Planet Quake News
Eight is Enough
18:59 PST | Pappy-R | Print News | Category: Community News
The review team over at Polycount have put their time in and added some great new skins to their basket of treats. They start off by featuring up the Quake III grouping:
Mutech for the Razor model, by rooster. He's good looking, strong too! - Yet he's blue!
Selkk for the Klesk model, this too by rooster. This one looks... AaaiiiiiiiiiHHHRRGG!
Ti for the Major model, by Ken. Gasp! - It's a stark naked female terminator!
Magma for the Visor model, by Mortiis. Hot stuff, I tell you!
Gratha for the Sorlag model, by Nazz. She's heavyhanded and liable to throw a tantrum!
Did I mention they had eight new skins? Well I sure did. Here is the set of three for Quake 2:
CTF3-Enforcer for the Enforcer model, by Spacer
CTF3-Guard for the Guard model, also by Spacer
Black Convoy for the Soundwave2 model, by Phantasm
These mutha's are mean and nasty, and just in time for Halloween. All of the new additions have been reviewed toot sweet and are also available for immediate download.
I come here every single day, but I really should post more often!
Also I've been working in games for about couple of months now - as an environment artist.
Thanks again to all the helpful people on board..to be honest without people looking and tearing through my work I'm prolly still making tapes.
...and bring back the cat thread...
edit: on second thoughts if he learned english from polycount we probably do owe him some money
While I spend most of my time here mooching on the couch and occasionally getting in the way, I'm nonetheless most appreciative of you guys for saving me from the life of the checkout chick in some god forsaken retail store and helping to reduce my overall suck factor to an employable level.
Props to the Polycount crew. Heres to another ten years.
I first discovered PC in the days of Half-Life 1..
Trolled for quite a while, then joined. This is by far the best community of industry newcomers and veteran professionals.
Lets hope for another 10 years.
Nick.
Congrats R!
Congrats to us all!
Been here for about 8 of those 10 years and I can't tell you how much I love this site. If it wasn't for polycount, I wouldn't be in this great industry.
This is and will be the only 3d game forum I ever post in, unless it ceases to exist.
Here's to 10 more!
I remember going to a local cable company store just to use their internet access in order to post on these very boards :P I think I joined when q3a was out ...
The 2004 reset was indeed quite something. Does someone happen to have screenshots of the various interations the forum and home website went through?
kub and r13 definitely deserve a lot more thanks than I do. While I've lurked since it was Q2PMP (anyone remember the Perilith Knight model?), I only started helping out after the reset of 2004, by hosting the boards. Until Tuesday, the contact email address was temporaryboards@polycount.net. I never expected to keep it up, but r13 maintains a hefty stockpile of blackmail information.
In that sense, these are the real, post-reset, "new" boards.
Regarding old colors and logos, after the reset, I looked through Google's or the Internet Archive's cache to find saved board pages, to make a lookalike color scheme. The colors and setup weren't exactly the same.
The Polycount logo stayed constant the whole time (even the .net logo that was linked to earlier was just a shiny update), until I replaced it with the green smiley from the first Dominance War in 2006. This was the original logo:
And, as I recall, there was a lot of bitching about the green smiley at the time.
edit- the wayback machine is cool
Ye Olde Main Page
I always liked how there was a lot of information but it didn't really get to cluttered or flashy as some 'portal' like sites. I miss the tutorials... seeing as I'm a perpetual noob and quit and come back to 3d about every other year I used them alot lol.
ah the memories (': <---- that's a tear btw....
http://www.ericchadwick.com/examples/files/polycount_2002_messageboard.html
I can't say thanks enough to everyone that has made Polycount what it is, I , like a LOT of other people it seems, would be nowhere without polycount.
Thanks to all of you who tell people that their work is bad when they think it's good, bring up their taste levels and help them improve and make it (or show them the door when they're argumentative troll asses).
Here's to another awesome 10 years!
Happy birthday big ol' green spacestation. I owe you a lot, not least introducing me to my wife (before she was my wife obviously) and by inference being partly responsible for Tinsiquin (working title - makes him sound like a girl, poor dab).
I'd also not be in the industry if it weren't for you, nor in my present position here in "sunny" Champaign.
Many happy returns, and may every return rock like a mountain.
And things.
It's a constant costume party.