I don't know about anyone else but I don't give a crap about the logo saying 'we're a game artist community!' the name says that. Polycount is a home away from home.. I want the logo to be welcoming and familiar, and the old design does that spot on
Well i had the idea of re-incorporating the wireframe back into the smiley, so its representative of what we are about like kwakkie was saying. The smiley is obviously representative of forum discussion, and the triangulated wireframe would make it clear we talk about game art, atleast to those who know what they are looking at.
I couldn't come up with a design I liked all that much myself lol. and I'm bogged down with work. If anyone wants to run with it, go ahead. If the idea sucks, flag it.
for a matter of simplicity this wont work. i think its just not a good idea to make a logo with wireframes, we all know what wireframes look like. logos better be as simple as possible. easy rememorable shapes. i dont see that with a wireframe to be the case ...
for those who believe its better to have no dots anyway... whatever! :P
thought it might be a nice thing to have before the claim starts.
personally i dont need the claim and alot of people dont. and if u look
close at all the other logos i posted earlier. they are hard to read often anyway.
depending on the size. so im not clear myself what to do abotu that...
just my 2 cents
The top one is the one from yesterday, the second one is in response to someone saying I should do the logo in White, like qube - I also messed around with the proportions a bit, bringing it even further in line with qube's idea (Plagarism? Maybe a little. Flattery? Maybe a lot ) But, since this is a videogame forum, and no self resepecting game artist uses pure white (right?), I actually did it in 200,200,200, which means it shows up resonably well even on a pure white background.
OK, I'm done - I have to stop unless someone specifically asks me to do more - I have other stuff I need to do
honestly, those white backgrounds are painful. have you guys checked your monitors? and greentooth filled with white makes it worse. that's not a good direction. MY TWO SENSE!
i miss the old logo already. no more of this green on gray, gray on white
There, I replaced the White with black on the last one just to save everyone eyestrain. I'm nice me (You may need to refresh to see it and save your eyes, or not bother and just don't look at it).
I have to say, that while I like qubes logo generally, I don't like qubes logo on the banner ad... urm, I mean on the awesome much. Just looks sort of lost there for some reason, poor thing. Maybe if it was more in the upper left orner, rather than centered vertically... I dunno - it's nice, but just looks out of place (mine'll probably look worse - wheee!).
okay pals i admit it my desktop theme is grey... i would have it darker if cs3 wouldnt stay white no matter what but i really didnt expect u guys to be so intollerant against white ... pals comon
okay this is detail stuff. moved letters closer together changes size of the smiley some and moving it a bit... maybe thats one thing better towards the looseness critique harl had...
makin things a bit more compact dunno.
its going its usually way things need a lil tuning by a fresh eye so doing it bit by bit is leading somewhere i think...
adam im not sure about where u put the claim it just doenst feel right to me.
not that i didnt try that myself but it was just not going good for me.
anyway it needs more room to "polycount" if its there. its too close
also i wouldnt go for axial?! i mean centered.
i like the crome sort of effect u did on harls kinda.
adam could u maybe do some mock ups with different background images. the desert scene piece of yours was cool to. and some others if u have. i think we need to see some more background to see how things work when background changes... would be great.
Maybe we could make it into flash, and we could turn it into a sort of game. . .
Like, maybe there could be this monkey, and a boxing glove. . . and the monkey keeps moving back and forth, and you have to try and punch it? I just figure we should work teh whole "videogame" thing into the banner ad . . . er. . . header art.
I think it would be cool to release a PSD with the logo and all users can create their own banner with their own personal art and name. If you're a trusted member you can be given access to a web interface where you upload your own image. The banner will randomly rotate each day or each time you go to a page so that there is a lot of member artwork up.
thought i'd give it a try for fun just was messing around in ps, trying to give it a little throwback feel to the old logo, while still being fresh and new. i dunno i kinda like what i came up with. not sure about the .net though.
here it is on the board
and here's a BG color comparison. the first one is the currently used gradient
I think it would be cool to release a PSD with the logo and all users can create their own banner with their own personal art and name. If you're a trusted member you can be given access to a web interface where you upload your own image. The banner will randomly rotate each day or each time you go to a page so that there is a lot of member artwork up.
Supply their own bg image, yes, we will be doing that. Not exactly like you say. Quality control and such.
aha thanks for clearing that up. i haven't actually checked the front page in a long while so couldn't remember and am too lazy to look it up :poly126:. oh well, was just for fun and to cure boredom :poly105:
I'm not going to check out this thread for awhile. I don't want to feel like I/we are running around in circles over this logo and will come back to it once more after the Dominance War to see if much else has been said. We have a fairly good idea what the header is going to look like and in the mean time will try and iron down the logo behind the scenes. I forget who said it, but we're starting to get too many chefs in the kitchen here and I don't want to lose focus.
Huge thanks from me and the rest involved for the input from everyone. It really really is helpful to see the thoughts on this, as a lot of you say - this is home. It's an impossible task to make everyone happy immediately. But, with the help of the professionals we have here, I am sure what will come out of the machine will be something you all will come to love.
Hit me up in PM's if you wanna chat more about it! :thumbup:
well.. there's the type and there's the icon.
the green smilie is what identifies polycount. its our trademark. just like apple has the apple and nike has the swosh. then theres the type. the type is just an anchor to the icon. in this case the rebranding of the type is very well done because it uses the old font but with a little twist.
well.. there's the type and there's the icon.
the green smilie is what identifies polycount. its our trademark. just like apple has the apple and nike has the swosh. then theres the type. the type is just an anchor to the icon. in this case the rebranding of the type is very well done because it uses the old font but with a little twist.
Well then where's the rest of the header? I think everyone so far has had Greentooth and "Polycount" up on there so...
maybe we should have a tagline instead. . . something like "Game Art and Duckbutter Enthusiasts" or "Art and Games and Stuff" or "Vertexes is not a word"
I like qubism's text and logo. I like the simpleness, the spacing, the colors and it feels like polycount. The banners just destroy it for me. It feels more like polycount the pepsi add.
lolol
constant costume party . yeah. no idea where that came from. although you could say that making skins is like costumes. so yeah. ... i have nothing
bitmaps right, its from all the skins and models you could download to play as
I think the middle is a bad place for the logo if the banner is supposed to serve as a showcase type deal.. bottom left worked much better in my eyes (and putting the focus in the center is always boring anyway )
Yes. Back in the day, when polycount had a cool logo, it was possible to grab lots of new and fun models and textures for your pc game characters. And then you could play against your friends with your custom characters. It was like a party, with costumes. And then _____ came along and required all games to use only a palette of brown and gray under hard lighting. The world fell into darkness. Some survived. Others were never heard from again.
Replies
I couldn't come up with a design I liked all that much myself lol. and I'm bogged down with work. If anyone wants to run with it, go ahead. If the idea sucks, flag it.
for those who believe its better to have no dots anyway... whatever! :P
thought it might be a nice thing to have before the claim starts.
personally i dont need the claim and alot of people dont. and if u look
close at all the other logos i posted earlier. they are hard to read often anyway.
depending on the size. so im not clear myself what to do abotu that...
just my 2 cents
OK, I'm done - I have to stop unless someone specifically asks me to do more - I have other stuff I need to do
i miss the old logo already. no more of this green on gray, gray on white
GREEN AND BLACK!
I was going to try this with Harle's as well but his PSD has gone missing. MISSING!
Qubers:
<Reaches for the ban button!> :poly106: hahaha jk!
;D
I have to say, that while I like qubes logo generally, I don't like qubes logo on the banner ad... urm, I mean on the awesome much. Just looks sort of lost there for some reason, poor thing. Maybe if it was more in the upper left orner, rather than centered vertically... I dunno - it's nice, but just looks out of place (mine'll probably look worse - wheee!).
jk
okay this is detail stuff. moved letters closer together changes size of the smiley some and moving it a bit... maybe thats one thing better towards the looseness critique harl had...
makin things a bit more compact dunno.
its going its usually way things need a lil tuning by a fresh eye so doing it bit by bit is leading somewhere i think...
not that i didnt try that myself but it was just not going good for me.
anyway it needs more room to "polycount" if its there. its too close
also i wouldnt go for axial?! i mean centered.
i like the crome sort of effect u did on harls kinda.
adam could u maybe do some mock ups with different background images. the desert scene piece of yours was cool to. and some others if u have. i think we need to see some more background to see how things work when background changes... would be great.
nice cooporation there tho i must say.
Like, maybe there could be this monkey, and a boxing glove. . . and the monkey keeps moving back and forth, and you have to try and punch it? I just figure we should work teh whole "videogame" thing into the banner ad . . . er. . . header art.
here it is on the board
and here's a BG color comparison. the first one is the currently used gradient
But it brings the interesting question of the .net and .com.
infact the website is www.polycount.com ,
forum is http://boards.polycount.net
and cottage info is located at http://www.polycount.net/
Maybe this needs some clarification?
Supply their own bg image, yes, we will be doing that. Not exactly like you say. Quality control and such.
aha thanks for clearing that up. i haven't actually checked the front page in a long while so couldn't remember and am too lazy to look it up :poly126:. oh well, was just for fun and to cure boredom :poly105:
Huge thanks from me and the rest involved for the input from everyone. It really really is helpful to see the thoughts on this, as a lot of you say - this is home. It's an impossible task to make everyone happy immediately. But, with the help of the professionals we have here, I am sure what will come out of the machine will be something you all will come to love.
Hit me up in PM's if you wanna chat more about it! :thumbup:
qube's are cool too.
I'd have to echo this, its good design...but it doesn't exactly scream Polycount.
the green smilie is what identifies polycount. its our trademark. just like apple has the apple and nike has the swosh. then theres the type. the type is just an anchor to the icon. in this case the rebranding of the type is very well done because it uses the old font but with a little twist.
Well then where's the rest of the header? I think everyone so far has had Greentooth and "Polycount" up on there so...
etc.
"its a constant costume party"
what was the story behind that btw? anyone knows?
i sorta liked that. says nothing and all
constant costume party . yeah. no idea where that came from. although you could say that making skins is like costumes. so yeah. ... i have nothing
I think the middle is a bad place for the logo if the banner is supposed to serve as a showcase type deal.. bottom left worked much better in my eyes (and putting the focus in the center is always boring anyway )
edit: i like qubes over the banner btw