Were looking for a Technical Animator to take on the more technical aspects of our animation pipeline. Candidate should have the ability to rig characters and faces, create control UIs, streamline animation pipelines etc. We are equally interested in film industry candidates as game industry candidates.
Qualifications:
2 years experience in character and facial rigging, using MEL scripting, expressions, etc.
Excellent knowledge of anatomy and physical movement
Self motivated to meet technical challenges, good communication skills
Ability to streamline the animation and motion capture pipelines with batch tools, scripts, etc.
Excellent knowledge of animation principles.
Preference to candidates with:
Game industry experience
Shipped-title experience
Motion Builder experience
3DS Max experience
Some degree of animation and modeling skills
Familiarity with Unreal Engine 3 animation pipeline
Open to candidates authorized to work in the US. Position located in Cary, NC. Please submit resume, and link to online portfolio, to:
jobs@epicgames.com