I've finally decided to start posting and contributing to the forum, the work here is pretty inspiring and mega helpul at times I must say. I'm in my final year of study, and working on my final project. I've got some finished-ish stuff to show at the moment to show, so wip's will can be critiqued easier in the future. So Hi !
I wont bore you with too many details, but basicaly in my project+game idea, the player grows little native people in their nature loving little world, to stop the big bad invader from destroying it. the final aim of the project is to have an avi mockup of the gameplay etc, which i'll talk about another time
So here is some of it so far, i'm currently beginning the environment which i'll post up soonish
[img]
http://www.curtad.com/poly/1.beauty copy.jpg[/img]
[img]
http://www.curtad.com/poly/sheet1Mainnative copy.jpg[/img]
[img]
http://www.curtad.com/poly/lods copy.jpg[/img]
Replies
The first one is disgustingly awesome.
The little green dude is pretty cute, I think it'd be neat to make a few variations on just that one guy, so they all look the same, but not identical?
cheers.
The cartoon tree guy is pretty cool too.
El Z0rR - Ye I think bit of a mix of colours would be a good idea thanks.
the player is the natives god, and must pick up and actually throw the natives at the big guy, sacraficing them for the greater good researching upgrades like catapults to launch more at a time, and finally pushing him back onto the next stage.
For the reason that the player is actually picking up and throwing these little people to their doom, it was deemed a bit inapropriate to have them realistic.
Right with that explained, I am defo gonna take the crit and maybe alter them a bit more, back story + gameplay etc isnt an exscuse for art that doesnt look right!
cheers for the comments + crit!