Okay guys,
I'm no animation guy, so I'm gunna need some babysitting here.
I am trying to bake dynamic animation from ncloth to a spline IK rig. I have troubles on all fronts:
I cant get my rig to work. I set up my joints, i did the spline IK thing, I added my CV handles, particles, and all that *stuff* and I still cant get it to animate properly.
Here's my file:
http://www.easel3d.net/downloads/rigged_cylinder.ma
Okay so...assuming i get that part to work, what will ncloth recognize? The particles? the root joint? what! I have no idea what to hook ncloth up to. It seems to work fine with verts but i cant get it to work with anything else.
Lots of help would be greatly appreciated.
-R
Replies
edit: Now that I have found the script you mentioned I understand. This might work!
edit #2: Worked perfectly!
-R