Im making a tree for TF2 source engine and im using a plane for the leaves so i can make it into a alpha texture later on. The problem is, the plane is 1 sided making it so you can only view the texture from one angle, is there a correct way to do this?
Tree
-Buddikaman-
Replies
Sorry can't help it here- Don't palm tree's bark get pulled back from the top, making it more like this?
-Buddikaman-
if so, you will have to apply the diffuse texture to the Diffuse AND Opacity slots (since otherwise how does it know what you want to use the alpha channel for?)... and make sure that when you apply it to the Opacity slot, you set the image output to "Alpha as grey", it defaults to RGB and you don't want that.
-Buddikaman-